A way to see bucket file usage? Optimization.

Simple question. So I transferred my game's Addressable assets to Unity's CDN. I was wanting to try and optimize my costs if possible. Is there are way to see what files are using what percentage of my overall usage? Such as, it'd be nice to optimize textures, sound files, etc that may be using the most bandwidth but I don't want to just take shots in the dark, or rough guesses. It'd be nice if I could know for sure what to optimize.


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Hi TheRobby3,
Thanks for posting on the forums.

We are working on revamping the reporting and I will add your feedback for the developers to take into consideration.

You can see the roadmap here:


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