Hi
I’m looking for a method in C # that can store some rotation modes and the game object can randomly select from those rotations.
What is the way to do this ???
Hi
I’m looking for a method in C # that can store some rotation modes and the game object can randomly select from those rotations.
What is the way to do this ???
Rotation data is known as Quaternion so, List() or Quaternion. then you can just create a function to get a random Quaternion from the list / array.