A working 360 Video demo with Unity 5.6b

Hello fellow Uniters,

Can someone supply a test demo project which works for cardboard VR and simply plays a video with the new VideoPlayer component on Unity 5.6b?

Thanks!

From what I can figure out, there’s no support for 360 video yet (though apparently it’s coming). I can get regular videos to play on a sphere, flip normals etc, and it works in VR, but any 360 videos I import don’t work.

What’s the difference? resolution? I’m talking about the new component “Video Player” not the Movie Texture, right?

Hi mikron6!

I’ve just posted a thread explaining how to play a 360 video in Unity: Playing 360 videos with the VideoPlayer - Unity Engine - Unity Discussions

It shouldn’t be hard to adapt for the cardboard: the script that controls the camera with the mouse should be substituted for the appropriate VR controls.

Hope this helps,

Dominique
A/V developer at Unity