a17 : android build > several error

Impossible to build Android from a17 (win10)
Every packages up to their last version.
I do not understand those errors.
(There is no any other warning or error from the console)

6081084--659883--Capture2.JPG

I looked through the various AR packages in the public issue tracker, but wasn’t able to find a report that matches the problem. I did find another forum post with the same error though, but no response.

If you’re able to reproduce and if you want to get this issue fixed, I think it’s best to submit a bug-report as described in this document:

It’s important that you report these issues together with a reproduction project if you want them to get fixed. If you don’t do it, it might be a long time until someone else reports them or until Unity Technologies find them.

After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. Please post the Case number (number only, not the link) in this forum thread for Unity staff to pick up.

Yeah its what I usually do but no time.
Support usually contact weeks after that.

Sometime by any luck smart light show up and give tips.

recently no time to play and isolate this and that, try this and that, make a nice package on this, then filling some form to get in the process and to get an human reply over to weeks after that.

Anyway, let see!

I have the same BeeRunner/bee.exe error when building for Android.
Happens with IL2CPP, doesn’t with Mono.
All of this on an otherwise empty project. Far fewer packages used than OP.

1 Like

I’ve reached out to the team regarding the ARKit errors.

These could be instances of this bug: https://issuetracker.unity3d.com/product/unity/issues/guid/1259936/

A fix for that is coming in 2020.2.0a18.

If you don’t have spaces in your Unity install path and are still affected by this, a bug report would be much appreciated.

Already done (1262590).

There’s C:\Program Files\ as a space. Let’s see what a18 brings. Just don’t prematurely close the report :wink:

2 Likes

Large amount of free space too…

Fixed in a18 > android build runs fine with both armv7 and arm64 separatly.

1 Like