AABB error flooded my console when updated to 5.3.1f1.

I’ve got thounds of AABB errors flooded my console for all my projects since I update Unity to 5.3.1f1.

This never happen before I update my project to 5.3.1f1.

It only happen when running the game in editor, and make the game very lag, because too many AABB errors in console.

Does any one has same experience? Or anyone knows how to fix this?
Thanks!

For me it was caused by a particle system, are you using one?. I copy/pasted the component into a new GameObject, removed the original particle system and that got rid of the errors.

Disabling a particle effect also fixed the same issue for me -