AAS configured cloud build fails

I built an app with Adressable Assets settings in a cloud build.
It fails with an error.

[Unity] ERROR: Previous build had’Build Remote Catalog’ disabled. You cannot update a player that has no remote catalog specified

In the forum, there was advice to check “Build Remote Catalog”. I have already done this. Is there any other solution?

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I’ll bounce this off the team. Which version of Addressables are you using?

Thank you. Is this a number? It is 1.8.4.

It is. That’s a pretty old version of the package, though. You might try a newer version and see if the issue persists.

I’ll still make sure the team has a look, and will share any insight they have. :slight_smile:

@yoshipakapaka after you clicked Build Remote Catalog did you perform a clean build? You’ll have to do a fresh build after ticking the checkbox. Then you should be able to do content updates

Thank you! I updated the AAS version and did a clean build and it worked!

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