Aboult AudioClips

Hello everybody, I have a noob doubt about sounds, someone can help me ? :stuck_out_tongue:

In my game i have a feature that I will need create a little dynamic sound (a note from a instrument for example). So, I read something about audioclips and frequencies, but I wold like to create dynamically a piano sound or violin sound for example. Is it possible without a wav file ? I create a little sound, but I wold like to add the origin, like a piano (like when you create a MIDI file).

Tks

:slight_smile:

This procedural audio post might be helpful to start with: Procedural audio with Unity - MCV/DEVELOP After that I suspect it might come down to DSP programming (Musical DSP) to get the right sound.