Hi All …,
Because I have Unity 3x + Android licenses, I must use version 3x so, I download Unity v3.5.7 to use it, I found other link called builtin_shaders-3.5.7 I have two questions:
1-- unity have Built-in Shaders ! Why I should download builtin_shaders-3.5.7 ?
2-- Where I must put Built-in Shaders in Unity setup location ?
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The only reason to import the shaders is if you want to change them, or use them as a base for a new custom shader. As long as any shader file is put in a folder called “shaders” it should load properly (you might need to restart unity). this shader folder can be anywhere in your project hierarchy.
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