Hello. I asked about collision.
I want to get object list in specific sphere or capsule.
Someone answer ‘using OnCollisionEnter, Leave, Stay’.
But I don’t know how do i use it about following issue.
- Player attack. attack collision shape is capsule.
- Player get object list is inside collision shape.
- Player call a OnDamage() function of collision objects.
How can I do above using OnCollisionEnter, Leave, Stay
Other answer.
How can I get collision object list count using OnCollisionEnter, Leave, Stay.
Thanks for reading!
p.s I want to add a OverlayCapsule() function by unity3d :(. I think OverlaySphere is very simple, and usful. Why isn’t OverlayCapsule() function in unity3d? :(.