# About Custom Render Texture image

**URL:** https://discussions.unity.com/t/about-custom-render-texture-image/671351
**Category:** Shaders & Materials
**Tags:** 2017.2-beta
**Created:** [July 18, 2017, 1:02pm UTC](https://discussions.unity.com/t/about-custom-render-texture-image/671351 "2017-07-18T13:02:59Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![DuvE](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/duve/32/977693_2.png) [@DuvE](https://discussions.unity.com/u/DuvE)
#### Post date: [July 18, 2017, 1:02pm UTC](https://discussions.unity.com/t/about-custom-render-texture-image/671351/1 "2017-07-18T13:02:59Z")

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Hi, found very nice looking vfx while reading this article - [https://unity3d.com/unity/whats-new/unity-2017.1.0](https://unity3d.com/unity/whats-new/unity-2017.1.0)

Graphics: Added Custom Render Texture asset. A Custom Render Texture is a new type of Render Texture that can be easily updated with a shader. It provides a user interface and a scripting framework.

And I have a few questions about it. First of all, how it was created? I was trying to create something similar with Shader Forge but failed. Can you give me some clues?

And a second question, how exactly Custom Render Texture involved in this effect?

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### Author: ![Prodigga](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/prodigga/32/534237_2.png) [@Prodigga](https://discussions.unity.com/u/Prodigga)
#### Post date: [July 18, 2017, 4:13pm UTC](https://discussions.unity.com/t/about-custom-render-texture-image/671351/2 "2017-07-18T16:13:21Z")

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[Knock yourself out 🙂](https://github.com/keijiro/RDSystem)
