I’m implementing ‘Apple Sign In’ with Unity game service.
But When I call await AuthenticationService.Instance.LinkWithAppleAsync(idToken);
after sigining in apple, the response is like that.
Request completed with error: {“title”:“PERMISSION_DENIED”,“detail”:“invalid audience”,“details”:[ ],“status”:401}
What is ‘invalid audience’ ???
There is no document about this.
I registered provide too.
Does anyone know about ‘invalid audience’ ??
Please help me.