About LinkWithAppleAsync

I’m implementing ‘Apple Sign In’ with Unity game service.

But When I call await AuthenticationService.Instance.LinkWithAppleAsync(idToken); after sigining in apple, the response is like that.
Request completed with error: {“title”:“PERMISSION_DENIED”,“detail”:“invalid audience”,“details”:[ ],“status”:401}

What is ‘invalid audience’ ???
There is no document about this.

I registered provide too.

Does anyone know about ‘invalid audience’ ??
Please help me.

Hello @Radiogaga84 ,

Looks like you’re using the wrong app ID from Apple, the id should look like com.company.examplegame