Hello!
Welcome to MuseLab! MuseLab is the underlying platform that makes it quick and easy to use Unity’s generative AI tools in a browser. Our goal is to make using AI tools as easy as opening a link, no need for installing software or making sure there is enough disk space left, using AI tools should be immediate and easy. You should only need to focus on the creation itself, and let us take care of the rest!
Here’s a quick guide of what we offer:
- Link Sharing: Share your creation with a link, and let the recipient immediately see what you are working on
- Saving and Loading: Save any of your content, no matter what state it is in to the cloud, and continue right where you left off with a single click
- Exporting: Effortlessly export your creations either locally or to the cloud
Please make sure to enable alerts for updates and new messages as we’ll be using this platform as our main channel for communication during the Pre-release phase.
Additional Resources:
For any assistance or to share feedback, feel free to reach out on our Unity Discussions thread in the Muse Animate forum or by email: muselab-support@unity3d.com
Launching Applications in MuseLab
Launching Applications
When logging in to MuseLab for the first time you’ll see three sections, Apps, Assets and Cloud Drive, we’ll explain them in the following sections. Don’t worry about the yellow exclamation mark next to Cloud Drive, we’ll get to that soon.
Getting started with Applications is easy, just press the launch button on any of the available apps to get right into creating! You can also press the Learn more button to get information about the application.
Assets in MuseLab
Assets
When saving your creations on MuseLab you’ll create Assets that can be found in the assets section in the sidebar. Here you can browse through all the assets you’ve created.
Saving and Loading
Within any MuseLab application you can find the save button, in Muse Animate it can be found in the menu under Save Session:
Pressing it saves the current session to the Assets section, meaning you can return to that specific state in the application whenever you want.
When browsing through saved sessions, when you find the assets you were looking for you can press open and pick up where you left off when saving!
Sharing your work
Sharing
You can share your creations in a MuseLab application by pressing the share button. Pressing it creates a link that you can copy to share to anyone who has access to MuseLab, letting them instantly see what you are working on!
In the Assets section you can also share any of your creations to anyone who has access to MuseLab by pressing the three dots, and selecting Share. This creates a link that when clicked opens the asset you have saved!
Cloud Drive
Cloud Drive
Cloud Drive is a Unity solution that enables users to store, manage, and collaborate on project files with up to 3 people on the free tier.
Cloud Drive allows you to synchronize your project between your local machine and the cloud. If you check out your project into a folder on Cloud Drive, all local changes will be synchronized to the cloud, and all assets saved from MuseLab applications will be synchronized to your local machine.
Cloud Drive can also work as your personal cloud storage for assets you’ve created in MuseLab, offering you a place to export your finished creations!
Setup
When opening the Cloud Drive section for the first time, you’ll be prompted to sign in, to do this press the sign in button.
This will open the Start Unity DevOps Free Trial modal, you can open the advanced settings menu if you want to change the organization name or pick the server location.
After pressing Confirm you’ll be welcomed to the Cloud Drive section, where you should set up a new workspace! Workspaces contain the entire history, including all the changes of its files. and directories.
After naming your workspace and pressing confirm you are all done!
You’ll now be returned to the Cloud Drive section where you can see your newly created workspace.
Installing Desktop Client
You can also install a desktop client to be able to automatically synchronize your local project with the cloud and vice versa.
- First, install the Unity Cloud Drive by clicking the installer or package. A window will prompt you to perform the onboarding to complete your setup.
- Click to Sign in and Cloud Drive will connect automatically to your Unity ID.
- Next, if your Unity ID isn’t already associated with an organization, you will be prompted to create one. If you already belong to multiple organizations, you will be able to select one to join from a dropdown menu.
- Finally, select the path on your disk where your Cloud Drive workspaces will be placed. It will just contain the files you use to work, allowing you to upload changes and download them automatically.
Making changes in the project
- To push your changes in Cloud Drive, just open your Cloud Drive workspace on disk, perform the changes, and they will upload automatically to your workspace on cloud. In the same way, the changes made remotely will be downloaded on your disk. You can see the progress for those operations through the ‘Show activity’ option that is available in the tray app icon.
- In addition, there are other options available like ‘Open Cloud Drive’, ‘Open Unity Cloud’, ‘Pause syncing’ or ‘Resume syncing’, and ‘Quit’.
Known Issues
If you have a locked file in your Cloud Drive folder, uploads can stall and syncing will stop working. We are aware of this issue and should have a fix soon.
Currently you can prevent this by adding UnityLockfile
into your ignore.conf file that is located by default in
/Users/yourusername/.unityclouddrive/
You should leave the following content inside the ignore.conf:
.DS_Store
UnityLockfile
Exporting your creations
Exporting
When working with MuseLab tools you have two options for saving your progress, you can either save (which lets you continue working where you left off) or you can export. Exporting is meant to be used when you are happy with your creation and want to use it in your project.
Buttons for exporting can be found in the applications themselves, for Muse Animate they can be found under Export - Export to FBX / Export to USD
When exporting you have two options, local export and Cloud Drive export. If you haven’t yet setup Cloud Drive, that option is not available when exporting.
Locally
When exporting locally you will need to enter a name for your asset, and select a folder to export to. Note: Some folders do not allow direct export, and you might need to create a sub-folder to export to.
After choosing the folder, your browser will ask for permission to edit files, press Edit files to continue.
When that is done you are ready to export, just press export and MuseLab will export your creation!
To Cloud Drive
If you try to export to Cloud Drive without having set it up you’ll be prompted to do so, otherwise you will need to enter an asset name, pick a workspace and folder to export to.
After naming your asset and choosing your workspace, you can press export.
Then a couple of notifications will pop-up, after which you can go to the Cloud Drive section to view your newly exported asset.
