function OnGUI()
{
GUI.DrawTexture(Rect(0,0,Screen.width,Screen.height), game_main); //backgroundImage
if (GUI.Button(Rect(50,40,60,60),menuScrol,GUIStyle.none))
{
Debug.Log(“Menu Scroll”);
}
if (GUI.Button(Rect(10,299,60,60),back,GUIStyle.none))
{
Debug.Log(“back”);
Application.LoadLevel(“Title”);
}
if (GUI.Button(Rect(1325,299,60,60),next,GUIStyle.none))
{
Debug.Log(“next”);
}
if (GUI.Button(Rect(500,310,60,60),puzle1))
{
Debug.Log(“puzzle binggo1”);
GUI.DrawTexture(Rect(1300,200,60,60),puzleImage1); //trouble point
}
I think Click the button to debug massage and New Texture
but, only debug massage…
where is trouble?