Hi all,

I tried some tests about Quaternion.Euler today, but I faced a problem.

I check the scripting API about it. Its description is “*Returns a rotation that rotates z degrees around the z axis, x degrees around the x axis, and y degrees around the y axis (in that order).*”

But when I tried to rotate 30 degrees around the y-axis, the correct code is

```
public Quaternion rotation = Quaternion.Euler(0, 30, 0);
```

So I want to know if I misunderstand the description or the order is wrong in the official API document.

Thanks a lot!