About Time Asvarduil Showed Something Off.

NAFRPG Test Title GUI

My artwork is nonexistant, and I haven’t rewritten the original NAFRPG soundtrack at all. But my camera is packing some serious fwoosh.

This is my first Unity creation. :smile:

EDIT: Controls:

Enter to pass the “title screen”
Mouse to click buttons.

It’s still a work in progress.

That is some sweet grass!

I’m assuming that it is going to be an RPG - will it be 3rd person like Oblivion?

Good start on the menu - now I want to walk over the grass kicking some butt :wink:

More along the lines of Zelda, but with some differences…

Tim the Knight (our armored, spiky-haired, blonde hero who has an OBSCENELY huge sword), has to destroy the One Thing while battling moronic minions, understanding the implications of modern technology in the hands of medieval townsfolk (ever wonder how every NPC in any RPG knows what you’ve done? Answer: Cell Phones), and overcoming the mobility problems posed by running around covered in about sixty pounds of metal, with a huge sword that the laws of physics say should snap at the handle when it strikes anything.

And please: don’t step on the flowers.

Looking forward to some screen shots. Good luck.

Sounds awesome, Asvarduil!

Keep up the good work :slight_smile:

Clicking New Game does nothing at all.

I guess you are just showing off the impressive grass now, not the fwoosh packing camera.

Obviously to handle a sword that massive, magic is involved, and the magic makes it strong enough not to break at the handle.