About to start new mobile project w/2DExperimental but concerned about issues (game breaking bugs)

About to start a new project and was wondering what about 2D experimental might go wrong moving forward in production? Is 2D experimental supported on all mobile devices? Does it have the potential to cause a bug that can not be fixed due to its nature? What are the current drawbacks of using it?

2D Renderer is still on experimental phase, It still requires much work to be stable on various platforms. There are some performance issues which will probably slow down the mobile device it’s running. I’d hope it’ll be more stable in the end of 2020 cycle, but github repo shows they’re mostly fixing bugs and performance issues with no new features yet.

You can switch between ForwardRenderer and 2DRenderer on editor with a click. You’ll lose 2D Lights but most of your Sprite Shaders will work if you have any. I don’t recommend using it production if you’re targeting next ~1 year or so.

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Thanks for the reply!