how can I make 2side texture in tranparrent/cutout/bump specular shader like nature/vegetation TwoPass shader
I want to make Opposite site can see texture like in MAYA or in nature/vegetation TwoPass shader
how can I make 2side texture in tranparrent/cutout/bump specular shader like nature/vegetation TwoPass shader
I want to make Opposite site can see texture like in MAYA or in nature/vegetation TwoPass shader
The cheapest way is to duplicate polygons in maya and flip their normal. if you don’t like this “technique” you’ll have to re-write the shader code by yourself. This can help.
this is very easy.
Download the shader pack from unity that contains all default shaders.
Make a copy of for example the transparent-cutout shader
Take a look at that shader and add the “Cull”. take a look at the documentation for more info.
Type Cull Off, cull front, etc
…you mean download this shaderpack…Unity - Manual: Built-in shader variables…
sorry I amn’t programmer
but thank you verymuch about this help