About Valve index knuckles control finger tracking Animation

I’m doing a full body tracking with 8 tracker, but I can’t done the finger tracking that with Valve index controler
But i need the hand “stick on my avatar arm” / or you can say my avatar support hand tracking

I used SteamVR object to track the vive tracker, Finalik used VRIK< to give some rig/ik

(have some unity package “SteamVR” input ) Skeleton Input Skeleton Input | SteamVR Unity Plugin
Make a perfeb hand is easy,and already support the Animation from STEAMVR input
It can generate a pair of hands in the air
i found out SteamVR_Skeleton_Behavio_Custom can root from the “Wrist” part

so i put those to the avatar (wrist,5 fingers, 3 joint) << run with unity humanoid rig

and… the avatar mesh just go crazy and not working

I found a successful case Some reference here

But it support for oculus XR plugging

Hey there, did you figure this out by any chance? I’m getting the exact same issues when trying to get the steam VR_Behavior_skeleton implemented with my avatar

moi aussi ca marche pas …