and attach it to a child entity, then run in editor, i change it’s parent position in inspector manually, but the child move with parent automatically. Is that mean the LocalToWorldSystem still update the child’s LocalToWorld? or i mistake the WriteGroup functionality?
Having looked at this more in depth this week, I no longer think this is a bug. The existing behavior - you move the root and the rest of the hierarchy follows - is the expected out-of-the-box behavior.
In your case, if you don’t want the child elements to move with the root, you have the option of adding a WriteGroup component (differently typed seems most useful) to the rest of the hierarchy. Does that solve your case?