Absolute Basics Required

Ok, I’m totally new to Unity, no knowledge of Javascript, C# etc.
Is there anyone who can help teach me Javascript and how to create objects in Blender and Makehuman and shift them over.
Any help would be appreciated!

Before you say to me ‘Go and do the tutorials on the website,’ I have tried two of them and didn’t really think that they help me learn scripting…

Do you have any programming experience? It sounds like from your post you don’t. If this is true you need to learn the basics of programming before trying to apply them to games. Do a search for books on JavaScript and C# in the forums there are a ton of good recommendations. After this look at some of the tutorials provided by users. I can think of atleast 10 off the top of my head that are excellent and cover everything from FPS to RPG to car racing.

Tackle this set of issues first, then worry about the art. But the same idea applies, do you have experience in Blender? If you do you should be able to export an FBX file and should be looking at the Forum for other apps where issues concerning getting assets from Blender into Unity are frequently discussed. If not, then learn Blender first. Sure it’s nice to be able to export items into Unity to see them but you should be able to do this after completing only a few Blender tutorials.

Trying to learn both of these skills at once and apply them to a game engine is only going to make things more difficult for you. It may sound like it will take you longer this way but trust me it won’t and your frustration level will be much lower (Except for with Blender which can be quite frustrating :slight_smile: ).

K

Thanks so much for the advice, I’ll try to find some books! Could you possibly post some links for these tutorials? You’re right, I have no experience in programming but I am willing to learn!

Thanks, I’ve tried to program on Visual Basic as well and I quite like it, when I understand it… :slight_smile:

Thomas, the page he pointed you to covers Visual Basic, Visual C#, and Visual C++. I imagine/hope that he meant for you to read/watch the Visual C# tutorials there rather than the Visual Basic tutorials, since C# is one of the languages Unity supports! Visual Basic is completely different.

If you can spare $25, consider Unity Game Development Essentials. It will teach you about Unity and Unity’s flavor of Javascript, and you’ll get practice developing a game from start to finish as you read.

Is this book available on Amazon or eBay? Coz I’m in Scotland I can’t buy it from some book store that will only deliver to the US… Thanks for the advice, this sounds like quite a good book!

Last I checked, it was available on Amazon. If you don’t mind eBooks, you could also get a 5-book subscription to SafariBooks for less than the cost of a single copy.

Why not download blitzmax demo? www.blitzmax.com - it lets you learn programming from one central point without worrying about compilers, or 3D or anything. You just get to learn the basics in one simple place. The code syntax does not change much from blitzmax to unityscript for when you want to move to 3D.

I would definately urge you to learn 2D game programming before moving to 3D, it is vastly simpler as you can’t make common mistakes with transforms, orientation, scale or wondering where your script is.

Thanks again, I’ll check out the book and I’ll download BlitzMax and try it!

hi, i’m from finland and i’m bad to do anything with unity but i would want to learn these basics? could someone help me to learn more about unity, and help me to be just like the masters of unity3d? please i need help with this.

There are already several suggestions in the thread, and it’s worth checking out this illuminating answer:

http://answers.unity3d.com/questions/4897/how-can-i-start-learning-unity-fast-list-of-tutorials

Does this book start with the very basics? Or is it aimed for intermideiate programmers?

The fact that it wasn’t written for programmers, is one of the reasons I’ve only read bits and pieces of this book. His explanations of Unityscripting seem pretty basic compared to a programming text. Not that there’s anything wrong with that. That’s actually a good thing if you’re starting out. :slight_smile:

thanks, I’ll try to get it now! :slight_smile:

ok, i’ll check this out, thanks :smile:

The book is great - together with the tutorials at unity3dstudent.com - you should be on your way quite quickly.