Hi,
is that correct that in Unity iPhone, i can only detect the acceleration values when i create an Touch event. I want to create a game without touching and using only the acceleration values.
Is there any way ?
Thanks
Latzi
Hi,
is that correct that in Unity iPhone, i can only detect the acceleration values when i create an Touch event. I want to create a game without touching and using only the acceleration values.
Is there any way ?
Thanks
Latzi
who gave you that idea? of course you can detect acceleration without the screen being touched! have a look at the iPhoneInput class. It’s all there…
ohh okay, it was my mistake. I tested it again and now it works, but before i got no debug outputs.
:roll:
thanks
Latzi