i am using the following code to move the cube on the accelerometer :
transform.Translate(Input.acceleration.x, 0, -Input.acceleration.z);
how i rotate the cube with the accelerometer.
i am using the following code to move the cube on the accelerometer :
transform.Translate(Input.acceleration.x, 0, -Input.acceleration.z);
how i rotate the cube with the accelerometer.
Swap .Translate with .Rotate
i fixed the orientation and if someone need this is the code
#pragmastrict
functionUpdate ()
{
transform.Rotate(0, Input.acceleration.x,0);
transform.Translate(Input.acceleration.x, 0, -Input.acceleration.z);
}