I creating app for windows phone but when I try to build it i have many compile errors related with members of System.IO (errors cs0246 and cs103) and in editor all works fine. I know that some classes are missing in winphone and winstore apps.
Is there are any way to use windows phone classes in unity project, for example StorageFile or IInputStream .
The only way to use them is to write a plugin. It’s quite easy to do.
Hello, yes you can, you need a proxy plugin with empty function and windows phone dll with the same function but with the real call. Under windows the proxy will be used. Here a nice guide :
http://docs.unity3d.com/Manual/wp8-plugins-guide-csharp.html