Access BackButton Gvr

Hey guys,
I’m pretty new in developing with Unity and especially skripting.
I made an App for Android an IOS with the Google Cardboard SDK for Unity.
My question is: How can I use the BackButton from GoogleVR to change my Scene (to the main menu).
Thanks for your help. :slight_smile:

This used to work with the google sdk by doing something like that

if (gvrViewer.BackButtonPressed) {
Debug.Log (“BackbuttonPressed”);
}
But with the native implementation (unity 5.6) it doesn’t seem to do anything.
Would love to get this resolved as well.