Access Child components from parent.

So this is a really quick question, I have a situation like this one.

The Image is just a regular old sprite with some text on top of it (It’s children), I have a script that already get the variables I want already, but I wanted to edit the text of the objects from the parent “Image” via code, how do I go around doing it?

Same way as 100% of everything else inter-GameObject in Unity:

Referencing variables, fields, methods (anything non-static) in other script instances:

https://discussions.unity.com/t/833085/2

https://discussions.unity.com/t/839310