in my gamescript, a mainscript that sets up a gameboard, and control player turns I instantiate a few objects like below:
I can’t seem to get the setAttack line to work, could someone guide a newbie in the right direction???
tempNewIsland = Instantiate(newIsland, Vector3(-4, -2, 0),transform.rotation);
tempNewIsland1 = Instantiate(newIsland, Vector3(-2, -2, 0),transform.rotation);
tempNewIsland2 = Instantiate(newIsland, Vector3(2,2, 0),transform.rotation);
tempNewIsland.setAttack(989);
the prefab of newIsland:
var attack : int;
function setAttack(nAttack:int) {
attack = nAttack;
}