Is there a way to access clips and tracks from a MonoBehaviour that is referencing PlayableDirector?
I want to be able to manipulate the timeline time by searching for clip start times on a track with custom playables on it.
Is there a way to access clips and tracks from a MonoBehaviour that is referencing PlayableDirector?
I want to be able to manipulate the timeline time by searching for clip start times on a track with custom playables on it.
Have you tried this :
foreach (var track in timelineAsset.GetOutputTracks())
{
foreach (var clip in track.GetClips())
{
}
}