Access part of the objects of imported 3D models

I have just bought Domino 3d model. It supports various formats: 3ds, max, c4d, lwo, lw, lws, ma,mb,obj, hrc and xsi.

I imported the 3ds format to Unity. It imported the dominoes successfully. However, it imported all those dominoes as a single object prefab.

I’d like to be able to access and manipulate each of those dominoes.

Is it possible? If so, how?

Thanks in advance for your help.

While it imports as a single prefab, that prefab will be composed of pieces that you can then use. For example, I would guess there is a mesh for each domino piece (28 in total for 6-pip dominoes), or 7 for each half-domino numbered blank to 6.

If it is not like this, send it back to TurboSquid and tell them it’s not good enough for your use. Then spend 10 minutes and make it yourself in whatever form you need.