I am using the same method to shange the texture on materials between iPhone/iPad but for particles I can’t make it work;
function Start () {
if (iPhone.generation == iPhoneGeneration.iPhone4)
{
QualitySettings.SetQualityLevel(1);
var currentParticleEmitter : ParticleEmitter;
currentParticleEmitter.minEmission = 3;
currentParticleEmitter.minEmission = 6;
}
else if (iPhone.generation == iPhoneGeneration.iPad3Gen )
{
QualitySettings.SetQualityLevel(6);
currentParticleEmitter.minEmission = 20;
currentParticleEmitter.minEmission = 60;
}
}
I have a BAD ACCESS error of sorts and I can’t figure it out. Please advice, link, tutorial anything - thank you