I need to access the Collider component of a prefab without instantiating it.
Is it possible?
I’m doing this from a script that has a reference to the prefab Object.
I need to access the Collider component of a prefab without instantiating it.
Is it possible?
I’m doing this from a script that has a reference to the prefab Object.
I found the solution here
Accept your answer :)
– meat5000Done, thanks.
– Agostino