Hi all!
Just wondering if it’s possible to access the renderer on individual trees while they’re billboarded that have been painted with Unity terrain?
Just looking for pointers right now
Cheers
Matt
Hi all!
Just wondering if it’s possible to access the renderer on individual trees while they’re billboarded that have been painted with Unity terrain?
Just looking for pointers right now
Cheers
Matt
No, everything that’s available is listed in the docs for TerrainData.