You gave us an operator so we can see the vertex count, and another one that allows us to sample a mesh.
Thank you.
NOW, please expose the REST of the major elements inside a Mesh:
- normals
- tangents
- triangles
- colors
- uv(x)
Seems silly that these fields are not already exposed. After all, if you make an operator with the ability to return “vertex count”, then you’re already 95% of the way there for these other values. Yes, they’re arrays… …so deal with it.