I think whenever I change the name of a script I get this error and it sticks with Unity. It’s really annoying since I can’t test the game! I’ve heard it’s something to do with ASP.NET and I have to add it to the folder’s permissions. If so, how would
"Internal compiler error. See the console log for more information. output was:
Unhandled Exception: System.UnauthorizedAccessException: Access to the path “C:\Users\Cameron-Films\Documents\SlenderGame\Temp\Assembly-CSharp-firstpass.dll.mdb” is denied.
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0
at System.IO.FileStream…ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0
at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in :0
at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in :0
at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in :0
at Mono.CSharp.Driver.Compile () [0x00000] in :0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0"
WHEN I MOVED SOME SCRIPTS, IT FIXED THE PROBLEM BUT I’M NOT GOING TO FORGET ABOUT THIS SINCE IT PROBABLY WILL HAPPEN AGAIN!