Access to TrueDepth texture?

As the title says, is there a way to access the actual TrueDepth depthmap/pointcloud from Unity with this plugin? Usually, there are also some options to configure it (taker, density, …)

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I would absolutely love this feature too. I’ve read, that it’s somehow possible to expose it yourself from swift (like here or here), but I really don’t think it’s an easy feat