I’ve tried everything. Everything. There are so many posts, and none of them work. How do I access variables from a parent class. I need help!!
A variable in a class that is attached to the parent?
If that is the case you could use do something like:
gameObject.transform.parent.gameObject.GetComponent<SCRIPT_NAME>().Variable..
Makes sense?
I figured it out.
I had to make a game object in the script that was taking the variables, and then apply the script I wanted to take variables from to that game object through the inspector
So something like this
Private Example example;
GameObject examplevariables;
Start() {
example = examplevariables.GetComponent();
}
Thanks to all who helped