Access xbox 360 API's?

Hello. I know unity can publish to the xbox 360, is there any way to access the xbox 360 specific API’s, but while the game is being played on the PC (since the xbox 360 controller works on the pc)? Such as the “A Button” the “Right Trigger”, the control sticks, etc.? Thanks

You don’t need any Xbox API for that, just use standard Unity input.

–Eric