Can unity for instance get the height of a variable based off of the waveform??
For example: Generate 1 cube for each second of waveform and change the height based on the volume of the waveform.
Can unity for instance get the height of a variable based off of the waveform??
For example: Generate 1 cube for each second of waveform and change the height based on the volume of the waveform.
Awesome! Looking into it!
– DevonJavaScriptCould you have it analyze a specific time in the waveform by chance? I know I would have it analyze blocks in seconds with a for loop but how would I goto that specific time to analyze it?
– DevonJavaScript