Accessing AudioMixer groups from scripts

I’ve been all over the Manual and Scripting API today and they seem to have left out the part where we get the actual object. AudioMixer inherits from Object and belongs to the UnityEngine namespace, but when I try to declare anything or search for anything named AudioMixer or AudioGroup the compiler complains. I’ve got categories of sounds isolated within groups that I want the user to be able to toggle and modify individually. Thanks in advance for the help.

I was trying to get an AudioGroup’s GetSpectrumData. Is that even possible? (Hope this isn’t considered a hijack, seems along the same lines to me)

This is still a thing. Anyone know how to access the new audio mixer from script?

Alrighty… last attempt… Anyone know how to do this?