Accessing Bluetooth Serial Device - Windows 10

Unity3D’s SerialPort class does not see the serial ports Windows enumerates for paired Bluetooth serial devices as valid. It throws the error no port available.

When I try to access a real physical serial port, Unity3D locks up generally, though I’ve seen it work for some reason a few times. Not sure what the secret is to get that to work.

So I need a solution. Unity does not seem to use equivalents to Windows.Networking.Sockets nor Windows.Devices.Bluetooth.Rfcomm; in order to make use of the more common ways of getting at these devices.

Need a way forward.

I was working on this tonight and got it working. First make sure that in your player settings you are using mono2.0 not mono2.0 subset. You also need to make sure the serial port for your bluetooth device is less than com10 or need to prepend the port name like in this post
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