This may sound like a silly question, but if the player saves their game, I want the level they are on to load and not have them start back at the beginning. How can I get a reference to the build settings level array so I can save that information and it knows which level to load?
Thanks!
PlayerPrefs. Forget about build settings. Each level should access a script to store last-level, and your first level should read this and LoadLevel appropriately.