Hi all, I am really frustrated here and I cant find this simple answer anywhere. I am new to C# so please bear with me.
I am having an Empty GameObject and attached is the Legacy particle system. I want to access the Particle Animator that is attached to my empty Gameobject in C#
I started out this far to get hold of the GameObject, but I cant find anything more on how to access the Particle Animator?
GameObject go_Thruster = transform.FindChild("Thruster").gameObject;
if(go_Thruster){
print (go_Thruster);
}
Best regards, Joakim