Accessing childobjects in an emptyObject - beginner errors.

Hi all, I am really frustrated here and I cant find this simple answer anywhere. I am new to C# so please bear with me.

I am having an Empty GameObject and attached is the Legacy particle system. I want to access the Particle Animator that is attached to my empty Gameobject in C#

I started out this far to get hold of the GameObject, but I cant find anything more on how to access the Particle Animator?

GameObject go_Thruster = transform.FindChild("Thruster").gameObject;
			
			if(go_Thruster){
			
			print (go_Thruster);
			}

Best regards, Joakim

Try this for a script attached to your empty.

ParticleAnimator pa = this.GetComponent<ParticleAnimator>();

Thanks Lockbox, that worked really nice and you made me se the light :wink:

Joakim