I have an array of arrays. I am wondering
// why does this work
Debug.Log("woodPriceArray[whichRes] = " + woodPriceArray[whichRes]);
Debug.Log("priceArrays[1][1] = " + priceArrays[1][1]);
// and not this, which is essentially the same thing ( n o t e : whichRes =1 )
var randVar : int = 1;
Debug.Log("LOOK HERE 1: " + quantityArray[whichRes][randVar]);
I’m not sure if this is currently accurate, but I’ve had difficulty in the past, and never actually figured out back then, how to get multi-dimensional arrays working in javascript. They will definitely work with c# though…
EDIT:
turns out, as suspected my info was outdated… here’s a link that may start you down the right track:
http://answers.unity3d.com/questions/11963/how-to-create-multidimensional-arrays-in-javascrip.html
looks like it’s: QuantityArray[1,1]