Accessing function from another script won't work

I have a function in one script which i am trying to access in another script in another scene but it won’t work i am getting the error “NullReferenceException: Object reference not set to an instance of an object” what am i doing wrong?

This is the function i am trying to access.

function Subtract () {

}

And this is the script i am trying to access it from.

var targetScript: EnergyScript;
targetScript = gameObject.GetComponent("EnergyScript");

function OnGUI() {
		
		
		if (GUI.Button(Rect(100,100,120,40),"Level 1")){
				Application.LoadLevel("leveltimetestscerne");	
				targetScript.Subtract(); // here i am trying to use the function
				Debug.Log("live is " + targetScript.lives);
			}		
}

You can’t use something like gameObject.GetComponent() outside of any event function.

Put it inside of Start() or Awake().