Recently I set upon using waypoints to control my Fish in the water. I use a slightly modified version of the AutoWayPoint from the FPS tutorial.
When I tried to access these waypoints from the Fish the AutoWayPoint type was not recognized.
I had forgotten that the AutoWayPoints were written in javascript and my own scripts are all in C#. This mix is likely causing the problem.
My question is the following: Is there any way to access these waypoints from my own C# scripts, short of rewriting the whole AutoWayPoint script from javascript to C# or vice versa?