Hi
I’m trying to get my Oculus Quest 2 app to use Oculus Cloud Storage V2. I have it enabled in the Platform Services of the Oculus Developer Dashboard for my app, but I can’t figure out what the correct path to use is in-game.
According to https://developer.oculus.com/documentation/unity/ps-cloud-storage/?locale=en_GB I’m meant to use Platform.CloudStorage2.GetUserDirectoryPath() to find the correct location, but I can’t figure out how to get a path from that. Its returns a “Request” and I don’t know how to get the string from that.
Please could anyone help?
Thanks
Paul