Accessing PlayerSettings

I’d like to show a version at the main screen, that matches the bundle identifier I’m passing on to the PlayStore. I can do this with PlayerSettings.bundleVersion, but that exists in the editor namespace and thus isn’t available in a live game. Surely this is stored somewhere I do have access?

Should anyone else here be looking for a manner of doing this…

http://stackoverflow.com/questions/17208261/get-app-bundle-version-in-unity3d