I’ve created a few nested gameobjects.
DoorHinged > Hinge > DoorModel > Trigger
When I drag this into a blank prefab, it shows this:
DoorHinged > Hinge
When I drag the prefab into the scene, it does have the DoorModel/Trigger attached, but I need to be able to access them when I have the prefab selected in the Project panel.
Why won’t it show the full nesting?
No need, it's already under development and will be implemented (most likely, nothing's sure of course) in 3.5 :)
– anon73820239