Greetings
I have been looking a little around in the documentation for the Update When Offscreen bool that can be set in the inspector on the SkinnedMeshRenderer component, but i cant seem to find it?
I am trying to make an editor script which can enable or disabled the option.
Where is the Update When Offscreen bool hiding?
Regards,
Marc
Hey there =). Couldn’t find anything myself (at least not in the few minutes I looked), but can you use the
OnBecameVisible
and
OnBecameInvisible
functions to accomplish what you want?
Sounds like they are called as an object enters or exits any camera’s view frustum, though I don’t know this for certain.
Hope this helps
No im afraid i cannot. I have models which sadly need that enabled. I can do it manually, just wondered why its not in the API?