Hello,
I want to access two different Terrain Colliders from another object. I tried retrieving them using Find with Tag or Find Game Object with Tag however I do receive lots of error messages:
Assets/OSCControl.cs(50,70): error CS0119: Expression denotes a type', where a
variable’, value' or
method group’ was expected
Assets/OSCControl.cs(50,56): error CS1503: Argument #1' cannot convert
object’ expression to type `System.Type’
Assets/OSCControl.cs(50,56): error CS1502: The best overloaded method match for `UnityEngine.GameObject.GetComponent(System.Type)’ has some invalid arguments
The code looks like this:
using UnityEngine;
using System.Collections;
using LibPDBinding;
using System;
using System.Runtime.InteropServices;
public class OSCControl : MonoBehaviour
{
private TerrainCollider water1;
private TerrainCollider water2;
private GameObject waterobject1;
private GameObject waterobject2;
void Awake ()
{
waterobject1 = GameObject.FindWithTag("water1");
waterobject2 = GameObject.FindWithTag("water2");
}
void Start ()
{
water1 = (TerrainCollider)waterobject1.GetComponent (TerrainCollider);
water2 = (TerrainCollider)waterobject2.GetComponent (TerrainCollider);
}