Accessing the amount of tear in a interactive cloth.

Hi, I have been experimenting with the interactive cloth component which is available in Unity3D 3.There happen to be a bool which says isTeared to indicate that the interactive cloth has been teared or not. How do I go about accessing the amount of tear on the cloth itself? In other words, how do I get the information how bad the cloth is being teared? I tried to access the geometry by reading in the number of vertices since I assume that there is a change in the number of vertices to generate additional geometry for the tear. However, not even the position of the vertices have changed. Thanks for the help.

Cheers, dacosi

There is currently no API to expose the information you want. But Unity 3.2 will expose a new property, Cloth.vertices, which should give you all the information you need (and, yes, tearing will indeed create new vertices).